Baseball / Softball Rules
I. ORGANIZATION RULES
A.
Eligibility
Boys who turn the age of 5 before
April 30th, up to teenage boys who do not turn 19 before April 30th, residing in
the towns of
B.
League Format
Based on registration, Athletic Directors will determine
the number of teams for each League. Tryouts and draft will occur each year to
create equity among the teams and accounting for players' ability. .
C.
Team Managers and League Commissioner Selections
Members interested in becoming a
Manager of a team or a commissioner of a league must submit their request at
registration. Athletic Directors coordinate applicants and submit to the board
for a vote on the selection of Team Managers and League Commissioners. Managers
and Commissioners are notified by Athletic Directors after the Board’s final
approval.
D. Selection of Players
All players assigned to league teams and selected in the
draft must be officially registered during annual registration or by a board
member. Managers receive a list of children and observe their
capabilities for their league on the day of tryouts. Any children wishing to
"play-up" (participate in a league above their normal age group),
must contact the Athletic Director and must tryout with both leagues. The
managers of the "play-up" league will determine eligibility. Play-up
players are not included with their last year team the following year when
there is no redraft. They will be placed in their appropriate age group and
redrafted in the subsequent year. A child may be kept in a lower league if the
Managers determine it is in the best interest of the child and the child’s
parent/guardian agrees. The pool of children is then determined for team
selections.
E.
Selection of Teams
Only the Manager or their
representative, if they cannot attend, will be allowed to be at the draft
proceedings. Athletic Director states criteria for league draft based on
numbers of children by age group, Manager/coaching situations, and other
factors. The objective is to keep the teams as equal as possible and to adhere
to legitimate request of parents and sponsors. Prior to starting selection,
managers agree upon pools of players per round in each age group. There is to
be one more first round player than the number of teams in that league. If a
player is playing down a league they are included with the older age players.
If a player is playing up they are slotted with the age above them. (ex. 11’s
with 10’s and 8’s with 9’s). Drafting order will be determined via random
selection of numbers. In a Non Redraft league, due to possible returning player
moving up a league, that team will have first pick in draft. If more than one
team is involved drafting order will be determined via random selection of
numbers of those teams losing players. Managers/coaches sons/daughters are
taken in the round they were slotted in the draft as agreed upon by the
managers regardless of draft order. If manager and coaches
sons/daughters are of similar talent (same round players), that manager must
select a player for his next available round from the last slotted players in
that age group. (Ex. if both players are 1st round picks, and there are
5 rounds of players for that age group. The manager must select a player from
the fifth round for their 3rd round pick, since one of the first round players
will be used for their second round pick.). The draft will be made one age
group at a time starting with the older age group. It will proceed in a
serpentine manner, any player from the pool remaining after each manager
receives a selection in the round, automatically drop to the next round of
players. Drafting continues until even numbers of players are picked in that
age group. Any odd number of players will be dropped to a final round. Once
selection for each round begins, only the players included in that round pool
can be selected. In a Redraft league, the team with the first pick in the older
age group will pick last in the younger age group. In leagues with 3 age
groups, the draft order for the youngest age group will be determined via
random selection of numbers. The draft order for the final mixed round of odd
number players will be a continuation of the draft order for the
younger/youngest age group. The Athletic Director will place late registrations
on teams once the draft has been completed. A
list of eligible players for call-ups will be provided by the Athletic Director
in each league. Called up players mst be age appropriate. For example, in Girls Minors,
9 year olds may play up in Girls Majors. In Boys AA, 8 year olds may play up in
AAA. Call ups may ONLY be used when the team roster falls below 9 (boys
leagues) or 10 players(girls leagues). Call ups may
not take playing time away from regularly rostered
players. Callups may not pitch or catch, and must be
last in the batting order. Those selected as call ups by the Athletic Directors
will be given equal opportunity to play if and when needed. Call ups are
ineligible when the game time conflicts with their original team's schedule.
F.
All Star Day Selections
The Board of Directors will determine
on an annual basis the number of players selected as well as the game play
format.
G.
Babe Ruth Tournament Team Selections
The board will select the Manager for
each Tournament Team. The Tournament Team Manager will select their 2 coaches
and scorekeeper. The Manager will pick their players for their tournament team.
Input of the other coaches of the league and the board will be used as criteria
for the selections. All entries into an invitational tournament by league
players must be approved by the board.
H.
Playoffs
Each leagues
playoff will be a tournament format with all teams in the league
included. Regular season standings will determine the seed. Boys AA and Girls Minors will determine playoff
seeds by a second random draw, drawn in reverse order of draft picks.
Ties will be broken first by head to head regular season records and then by
coin flip. The double elimination format will be scheduled by the Athletic
Director with the regular season schedule. The highest seeded team in each game
will be home team unless the same two teams are playing 2 games in a row.
All play-off games must go at least 6 innings unless the home team is ahead
after 5 1/2 innings, 10 run rule is in effect after 4 complete innings.
Pitchers may pitch a maximum of 9 innings per calendar week. No more than 3
innings per game. To be eligible for town playoffs, a player must have played
in at least one half (1/2) of his teams scheduled league games prior to the start
of the playoffs. (When an odd number of games are involved, the player receives
the benefit.). If a player is unable to meet the above due to injury or
illness, the board shall rule on a case by case basis.
6 Team
League Playoff Format

5 Team
League Format

I.
Game Times, Lengths and Scheduling
The official starting time for all
games shall be 6:00 p.m., however games may start earlier upon agreement
between both managers and the presence of an umpire. All times for Saturday
games shall be decided by the league involved if time is not on schedule.
Forfeit time will be no later than one-half hour after scheduled time. Double
Headers: No team shall start an at bat after 8:00 p.m. regardless if it is in
the middle of the inning when a second game is scheduled. When the clock
strikes 8:00 p.m. the team batting completes their at bat. Single Games: No
inning shall start after 8:20 PM for all games played Monday thru Thursday. All
Friday night games can be played until completion, or 10:30pm (lighted fields),
which ever comes first. Umpires watch shall be the official time piece or other
watch by agreement prior to the start of the game. Once a game begins, the
Umpire will determine the end of game play due to darkness or weather. In the
event lightning is observed by the umpire, the game is automatically postponed
for 20 minutes. During that time, all players must clear the field and dugouts.
If after 20 minutes, lightning has not been observed, the game will be resumed.
An official game for the leagues will be four (4) innings or three and one-half
innings if the home team is ahead. Any league game shall be terminated once
becoming official if one team is ahead by 10 or more runs and has equal times
at bat or the home team is leading. Tie games not completed within allotted
time will be resumed when both teams are scheduled to play each other again
upon agreement between the managers. The game shall resume action at the point
of termination. The game is over when a team is leading after a completed
inning as long as it is an official game (4) innings. Official games ending in
a tie stand as a tie (playoff games excepted; they
must continue until there is a winner). Premature ending of an official game -
once an inning is started it must be completed. The completion of that inning
only shall be continued at the point of termination, the next time the teams
play or by agreement of the managers. Premature ending of an unofficial game -
the game will be continued from the point of suspension until the game becomes
official the next time the teams play (4 innings).
II. LEAGUE RULES - Boys Major (11-12) A. Home Team Manager
Responsibilities
Home team bears the
responsibility for the playing conditions of the field. They shall:
· Have all baselines
marked. Have the batter box marked, lined, and leveled.
· Level and fill in any
holes on the pitchers mound before and after game.
· Provide base bags on
the field and insure that they are secured and inserted properly.
· General cleanup of
field and dugouts after the game.
The home team is to provide the umpire with 2 new, unused balls to start the
game. The home team is also responsible for the cancellation of a game due to
weather and/or field conditions, prior to the start of the game. Home team
Manager must reschedule game within 48 hours and play within 2 weeks. If no
agreement is reached, the commissioner will decide the makeup date. The home
team must also secure and lock all equipment buildings and/or boxes after the
game. Home team manager will be responsible for all equipment such as liners,
bases, etc. They are to be returned to the clubhouse or equipment box for that
field after the game. Lock all boxes!
B.
Pre Game
The home team shall have the practice
field until 5:40 p.m. at which time the visiting team will take the field until
5:55pm. If the visiting team arrives at the field earlier than the home team,
they may start practice. However, the field is to be turned over to the home
team as soon as they are prepared to start practice. Prior to game both
Managers will meet with Umpire to explain field ground rule s. Each team cannot
field more than three lower league members per team (call-ups). If there
are enough regular players, call-ups cannot start, cannot play more than
regular team members, cannot pitch and must bat last in the lineup.
C.
Batting /Fielding
Every child playing on a town team must have one (1) turn
at bat in each complete cycle of the batting order. The same batting order must
be maintained with all players regardless of whether the player is playing the
field or on the bench. In the event of a player leaving the game as a result of
injury or discipline, that player’s position in the order is skipped without
penalty to the team. If the same player returns to the game in a later inning,
he must enter the batting order in his original position. Each player must play
a minimum of three (3) innings in the field. The only exception of this rule is
an interrupted official game. No player will sit out two consecutive innings on
the bench. Any player (s) arriving for play after the start of the game is
inserted at the bottom of the batting order. If a player inadvertently throws a
bat on a pitched ball, he will be given one warning by the umpire. Upon the
next occurrence (in the same game), he will be considered out by the umpire and
will be recorded as a strike-out. If a batter hits the ball in play and
inadvertently throws a bat, the umpire, if it is the second occurrence in the
same game, will call the play dead. The runners will return to their bases and
the batter will be considered out on strike-out. Injured or disciplined players
at the start of the game, but present in uniform, is not subjected to the above
rules, provided this is called to the attention of the opposing manager and
umpire before the game starts and is agreed upon by same.
D.
Pitching Rules
A pitcher may pitch a maximum of
three innings per game and six innings per calendar week (calendar week defined
as Monday through Sunday). This applies to when games are actually played not
when scheduled. Non-compliance of this rule results in a forfeit. Manager
cannot stop play to confer with the same pitcher twice in one inning without
replacing pitcher. If a pitcher hits three batters in one inning they must be
replaced that inning. If they hit five in one game they are removed from
pitching that entire game. An 11 year old must pitch at least 1 inning per game
(3 outs or 4 batters in an inning). An 11 year old must catch at least 1 inning
per game. Non-compliance of this rule results in a forfeit a 10 year old
drafted on the team will be considered as an 11 with respect to this pitching
rule).
E.
Base Running Rules
Stealing is permitted on all bases.
Base runners may not leave the base until the ball crosses the plate. All
overthrows are live balls; base runners can advance at their own risk. One base
is awarded on an overthrow that leaves the field of play. If runner is more
than half way down the baseline at the time the ball leaves the field of play,
he is awarded the base he was headed toward and one more. If less than half
way, the runner is awarded only the base he is headed toward (Umpires
discretion). At the discretion of the umpire, any runner is out when the runner
fails to slide or attempts to avoid contact with a fielder on a close play at
any base to prevent injury to any player. If, in the umpire’s opinion, a player
initiates contact maliciously, that player is to be ejected from the game. With
two outs, a courtesy runner should be put into the game for any catcher or
pitcher on base. The runner must be a substituted from the bench by the player
who made the last out in the inning. When a fielder fakes a tag without having
the ball on an advancing or returning runner, it can be ruled unsportsmanlike
conduct. The runner is awarded a one base. Second offense: ejection from game.
F.
Safety
All players must wear flap helmets
when batting, base running and coaching. All catchers must wear helmets
with throat protectors and supporters with cups when catching. If a player is
warming up a pitcher during a game, the catcher must wear a mask. A coach or
player with glove and also wearing a helmet must protect the two players
warming up. Only 1 player at a time allowed outside of the dugout. An
additional player may be outside the dugout only if they are coaching first or
third base. Only 1 player in batters box with a bat at one
time. Only the participating players, a maximum of two coaches, and the
manager are allowed on the playing field. Only the manager or 1 coach is
permitted outside the dugout when their team is in the field. They should
confine themselves within the vicinity of the dugout, about three feet from the
opening when ball is in play. Only rubber / non metal cleats can be worn.
G.
Umpiring/Protests
An umpire’s judgment decision is not to be disputed. The umpire shall give a
one-minute warning to the manager who continues to dispute the judgment
decision. Should the manager not be prepared to play ball after the warning,
the umpire may call a forfeit by the manager in violation. Should there be a
protest made by a manager involving an interpretation of a rule, such a protest
must be announced to the umpire-in-chief before the next pitch is made. A
written report of the protest must be submitted to the league commissioner with
a copy to the commissioner of the umpires, within 24 hours to be valid. All
decisions regarding protests will be made by an impartial protest committee
appointed by the Athletic Director and commissioner of the respective
league. The Athletic Director will chair the protest committee.
H.
Misconduct
If a player deliberately throws equipment during a game, there will be no
warning; instead the player will be automatically ejected. Managers will be
held responsible for the conduct of players on the playing field. The plate
umpire should notify the league commissioner of any disciplinary action taken.
If a player, coach or manager is ejected from a game he is suspended for the
next game also and will be subject to further disciplinary action at the
discretion of the board. All discipline cases shall be reported by the manager
to commissioner of that respective league within 48 hours. Any player, who is
suspended, is suspended for the next game played and that game must be an
official game. The player must be at the game for which he is suspended, in
uniform and in the dugout, but may not take part in any capacity for the
penalty to take affect. The all-star game does not apply. Managers should take
charge in situations of abusive fans. Notify the umpire, stop the game until
the fan has left or discontinued their actions. In no way should a Manager be
confrontational to a fan, if needed the police can be called to subdue an
aggressive fan.
I. Post
Game
It shall be the responsibility of the winning team to inform the commissioner
of the game score within 24 hours. In case of a tie, it will be the home team’s
responsibility. All score books must be signed by the umpire. The commissioner
will make a periodic report on the standings and events to the Athletic
Director which will be announced at general membership meetings.
New 50/70 Rule changes effective 2009
PLAYING
RULES
The interpretation of playing rules shall be that as
defined by Stratford Athletic League SAO (Official Baseball Rules), with the
exception of the following special league rules:
BAT
RULE
Bat Size:
2 1/4 Which is in
compliance with Babe Ruth Tournament Rules.
SLIDE RULE
11U and Above: No contact
rule
DESIGNATED HITTER (DH)
No designated hitter is to be used.
DEFENSIVE SUBSTITUTIONS
Bat entire lineup - Unlimited defensive substitutions.
BALKS
We will issue one warning per pitcher per game
at 11U and 12U throughout the season.
PROTEST OPPORTUNITIES
There
will be no formal protests permitted to the League. All decisions will be
determined on the field by the umpires. Managers will be asked to submit rule
discrepancies to the League for further review. In the turn, the League will
communicate to all teams for clarification purposes.
DROPPED THIRD STRIKE
When a
third strike is called, or is swung at and missed and the catcher does not make
a legal catch, the batter may attempt to reach first base if it is unoccupied
when there are less than 2 outs, or even when it is occupied when there are 2
outs. If the bases are loaded with 2 out and the catcher does not make a legal
catch of a third strike, a force play goes into effect because the batter has
now become a runner. The catcher may step on home plate to force out the runner
from third or tag the batter or throw to any other base.
GAME
Innings
12U and Below: 6 innings
FIELD DEMISSIONS
11U and 12U: 50/70
TIME LIMITS12U and Below: No new inning can start two
(2) hours after official start of the game. An inning must be finished.
During the early part of a season, a game can be
considered a complete game if called early on account of darkness. This must be
agreed upon by both teams prior to the start of the game.
MERCY RULE
A mercy rule will be imposed:
12U and Below: 10 runs after
four complete innings
5 run per inning rule
METAL CLEATS
Not Permitted
Walks
No intentional walks
STEALS
Unlimited
Sliding rule
No Malicious contact
III. LEAGUE
RULES - Boys AAA (9-10)
A.
Home Team Manager Responsibilities
Home team bears the responsibility
for the playing conditions of the field. They shall:
· Have all baselines
marked. Have the batter box marked, lines, and leveled.
· Level and fill in any
holes on the pitchers mound before and after game.
· Provide base bags on
the field and insure that they are secured and inserted properly.
· General cleanup of
field and dugouts after the game.
The home team is to provide
the umpire with 2 new, unused balls to start the game. The home team is also
responsible for the cancellation of a game due to weather and/or field
conditions, prior to the start of the game. Home team Manager must reschedule
game within 48 hours and play within 2 weeks. If no agreement is reached, the
commissioner will decide the makeup date. The home team must also secure and
lock all equipment buildings and/or boxes after the game. Home team manager
will be responsible for all equipment such as liners, bases, etc. They are to
be returned to the clubhouse or equipment box for that field after the game.
Lock all boxes!
B.
Pre Game
The home team shall have the practice field until 5:40 p.m. at which time the
visiting team will take the field until 5:55pm. If the visiting team arrives at
the field earlier than the home team, they may start practice. However, the
field is to be turned over to the home team as soon as they are prepared to
start practice. Prior to game both Managers will meet with Umpire to explain
field ground rules. Each team cannot field more than three lower league members
per team (call-ups). If there are enough regular players, call-ups
cannot start, cannot play more than regular team members, cannot pitch and must
bat last in the lineup.
C.
Batting /Fielding
Every child playing on a town team must have one (1)
turn at bat in each complete cycle of the batting order. The same batting order
must be maintained with all players regardless of whether the player is playing
the field or on the bench. In the event of a player leaving the game as a
result of injury or discipline, that player’s position in the order is skipped
without penalty to the team. If the same player returns to the game in a later
inning, he must enter the batting order in his original position. Each player
must play a minimum of three (3) innings in the field. The only exception of
this rule is an interrupted official game. No player will sit out two
consecutive innings on the bench. Any player (s) arriving for play after the
start of the game is inserted at the bottom of the batting order. If a player
inadvertently throws a bat on a pitched ball, he will be given one warning by
the umpire. Upon the next occurrence (in the same game), he will considered out
by the umpire and will be recorded as a strike-out. If a batter hits the ball
in play and inadvertently throws a bat, the umpire, if it is the second
occurrence in the same game, will call the play dead. The runners will return
to their bases and the batter will be considered out on strike-out.
Injured or disciplined players at the start of the game, but present in
uniform, is not subjected to the above rules, provided this is called to the
attention of the opposing manager and umpire before the game starts and is
agreed upon by same. Bunting is permitted after May 1. A team can not bat
anymore players in one inning than exist in the line-up. If one team has more
players than the other, the higher number of players is the maximum allowed
sent to bat in any inning by either team (no run limit). Only exception is the
inning can not end on a walk. The manager must announce to umpire when the last
batter comes up in an inning, the umpire will declare two outs and played will
be conducted as two outs in the inning. If the manager fails to inform umpire
of the last batter, the play and runs scored because of the last at bat will be
nullified and the inning is over. The sixth inning only has no limit, the
inning continues until 3 outs are made.
D.
Pitching Rules
A pitcher may pitch a maximum of three innings per game and six innings per
calendar week (calendar week defined as Monday through Sunday). This applies to
when games are actually played not when scheduled. Non-compliance of this rule
results in a forfeit. Manager cannot stop play to confer with the same pitcher
twice in one inning without replacing pitcher. If a pitcher hits three batters
in one inning they must be replaced that inning. If they hit five in one game
they are removed from pitching that entire game. A 9 year old must pitch at least
1 inning per game (3 outs or 4 batters in an inning). Non-compliance of this
rule results in a forfeit (for the 2003 season, an 8 year old drafted on the
team will be considered as a 9 with respect to this pitching rule).
E.
Base Running Rules
Stealing is limited to 3 per inning until May 1st. Stealing is permitted on all
bases except for home. Runners can advance on overthrows from catcher on
steals. Base runners may not leave the base until ball crosses the plate. All
overthrows are live balls, base runners can advance at
their own risk. One base is awarded on an overthrow that leaves the field of
play. If runner is more than half way down the baseline at the time the ball
leaves the filed of play, he is awarded the base he was headed toward and one
more. If, less than half way, the runner is awarded only the
base he is headed toward (Umpires discretion). At the discretion of the
umpire, any runner is out when the runner fails to slide or attempt to avoid
contact with a fielder on a close play at any base to prevent injury to any
player. If, in the umpire’s opinion, a player initiates contact maliciously,
that player is to be ejected from the game. With two outs, a courtesy runner
should be put into the game for any catcher or pitcher on base. The runner must
be a substituted from the bench by the player who made the last out in the
inning. When a fielder fakes a tag without having the ball on an advancing or
returning runner, it can be ruled unsportsmanlike conduct. The runner is
awarded a one base. Second offense: ejection from game. Sliding into 1st Base is illegal. 5-run rule per inning, until last
inning, determined by umpire and/or managers, then it is unlimited runs until 3
outs are made
F.
Safety
All players must wear flap helmets
when batting, base running and coaching. All catchers must wear helmets with
throat protectors and supporters with cups when catching. If a player is
warming up a pitcher during a game, the catcher must wear a mask. A coach or
player with glove and also wearing a helmet must protect the two players
warming up. Only 1 player at a time allowed outside of the dugout. An
additional player may be outside the dugout only if they are coaching first or
third base. Only 1 player in batters box with a bat at one
time. Only the participating players, a maximum of two coaches, and the
manager are allowed on the playing field. Only the manager or 1 coach is
permitted outside the dugout when their team is in the field. They should
confine themselves within the vicinity of the dugout, about three feet from the
opening when ball is in play. Rubber / non metal cleats only can be worn.
G.
Umpiring/Protests
An umpire’s judgment decision is not to be disputed. The
umpire shall give a one-minute warning to the manager who continues to dispute
the judgment decision. Should the manager not be prepared to play ball after
the warning, the umpire may call a forfeit by the manager in violation. Should
there be a protest made by a manager involving an interpretation of a rule,
such a protest must be announced to the umpire-in-chief before the next pitch
is made. A written report of the protest must be submitted to the league
commissioner with a copy to the commissioner of the umpires, within 24 hours to
be valid. All decisions regarding protests will be made by an impartial protest
committee appointed by the Athletic Director and commissioner of the respective
league. The Athletic Director will chair the protest committee.
H.
Misconduct
If a player deliberately throws equipment during a game,
there will be no warning; instead the player will be automatically ejected.
Managers will be held responsible for the conduct of players on the playing
field. The plate umpire should notify the league commissioner of any
disciplinary action taken. If a player, coach, or manager is ejected from a
game he is suspended for the next game also and will be subject to further
disciplinary action at the discretion of the board. All discipline cases shall
be reported by the manager to commissioner of that respective league within 48
hours. Any player, who is suspended, is suspended for the next game played and
that game must be an official game. The player must be at the game for which he
is suspended, in uniform and in the dugout, but may not take part in any capacity
for the penalty to take affect. The all-star game does not apply. Managers
should take charge in situations of abusive fans. Notify the umpire, stop the
game until the fan has left or discontinued their actions. In no way should a
Manager be confrontational to a fan, if needed the police can be called to
subdue an aggressive fan.
I.
Post Game It shall be the
responsibility of the winning team to inform the commissioner of the game score
within 24 hours. In case of a tie, it will be the home team’s responsibility.
All score books must be signed by the umpire. The commissioner will make a
periodic report on the standings and events to the Athletic Director which will
be announced at general membership m meetings.
IV. LEAGUE
RULES - Boys AA (7-8)
The SAO Board of
Directors agreed to adopt the following changes for the 2005 Baseball/Softball
season for the Boys AA and Girls Minors programs only. The 2005 rule
changes will supersede any rules listed under this section where
applicable. The purpose of these rule changes are to (1) develop a “position rotation” of not having the same
players playing the same positions every game and (2) lessen the importance of
winning and losing during the regular season while insuring that all the players
get an equal opportunity to develop and round out their baseball and softball
skills.
Rule Change Summary:
No Regular Season standings will be kept. No Playoffs
(2009)
All-Star team match-ups will be determined by team
draft order
All players will be rotated into the infield and
outfield during the course of every game, during regular season and playoff
games
Expanded Rule Changes:
1) No
Regular Season standings will be kept, and teams regular season won-loss
records will not be recorded or used for any purposes related to regular season
standings or playoff seeding. All regular season games will be played in
the same manner as in past seasons in regards to keeping score, recording outs,
and determining a winning and losing team for each game. No Playoffs. Season
expanded for additional game play (2009).
2) Team
drafting order is selected at random prior to the season.
3) For
the purpose of selecting All-Star team match-ups, the original team draft order
will again be used to determine which teams play together. In an odd
numbered league, the team which had the last selection in the 1st round of the
oldest age group will be considered the lowest ranked team, and will have their
all-star players equally divided between the two all-star teams in the normal
manner.
All players will be rotated into both the infield and
outfield during the course of every regular season and playoff game. Each
player will:
play a
minimum of 4 innings per 6-inning game
will play
a minimum of 2 innings in the infield and no more than 4 innings in the infield
for a 6 inning game
play at least 1 inning in the infield by the fourth inning
no player will sit 2 consecutive innings on the bench
Additional Rule Changes in effect
for 2009:
A.
Home Team Manager Responsibilities
Home team bears the responsibility
for the playing conditions of the field. They shall:
· Have all baselines
marked.
· Lime a halfway point
between all base paths.
· Have the batter box
marked, lines, and leveled.
· Lime a circle around
the mound area. This is dead ball area.
· Provide base bags on
the field and insure that they are secured and inserted properly.
· General cleanup of
field and dugouts after the game.
Set up pitching machine, with
wheel above rubber set from 35 to 38 mph as agreed by both coaches. The home
team is to provide the umpire with 2 new, unused balls to start the game. The
home team is also responsible for the cancellation of a game due to weather
and/or field conditions, prior to the start of the game. Home team Manager must
reschedule game within 48 hours and play within 2 weeks. If no agreement is
reached, the commissioner will decide the makeup date. The home team must also
secure and lock all equipment buildings and/or boxes after the game. Home team
manager will be responsible for all equipment such as liners, bases, etc. They
are to be returned to the clubhouse or equipment box for that field after the
game. Lock all boxes!
B.
Pre Game
The home team shall have the practice
field until 5:40 p.m. at which time the visiting team will take the field until
5:55pm. If the visiting team arrives at the field earlier than the home team,
they may start practice. However, the field is to be turned over to the home
team as soon as they are prepared to start practice. Prior to game both
Managers will meet with Umpire to explain field ground rule s. Each team cannot
field more than three lower league members per team (call-ups). If there
are enough regular players, call-ups cannot start, cannot play more than
regular team members, cannot pitch and must bat last .
C.
Batting /Fielding
Every child playing on a town team must have one (1)
turn at bat in each complete cycle of the batting order. The same batting order
must be maintained with all players regardless of whether the player is playing
the field or on the bench. In the event of a player leaving the game as a
result of injury or discipline, that player’s position in the order is skipped
without penalty to the team. If the same player returns to the game in a later
inning, he must enter the batting order in his original position. Batter
receives up to 6 pitches from machine, unless they strike out or put the ball
in play. If the sixth pitch is fouled off, batter remains unless the ball is
caught. The machine is not to be adjusted for individual batters. No Bunting.
If ground ball hits machine or fly ball lands in circle it is an automatic
single and players move up one base. This is for safety reasons. The umpire
must keep players away from machine. If a fielder goes into a dead ball area to
get a live ball, play is considered dead and runners advance a base. Each
player must play a minimum of three (3) innings in the field. The only
exception of this rule is an interrupted official game. No player will sit out
two consecutive innings on the bench. 10 players are in the field. The extra
player must be in the outfield; Left, Left center, Right and Right center. No
short fielder to cover second base. The pitcher is positioned slightly behind
the machine on either side. Any player (s) arriving for play after the start of
the game is inserted at the bottom of the batting order. If a player
inadvertently throws a bat on a pitched ball, he will be given one warning by the
umpire. Upon the next occurrence (in the same game), he will considered out by
the umpire and will be recorded as a strike-out. If a batter hits the ball in
play and inadvertently throws a bat, the umpire if it is the second occurrence
in the same game will call the play dead. The runners will return to their
bases and the batter will be considered out on strike-out.
Injured or disciplined players at the start of the game, but present in
uniform, is not subjected to the above rules, provided this is called to the
attention of the opposing manager and umpire before the game starts and is
agreed upon by same. 5 Run rule per inning. More than
5 runs can be scored in an inning if more than 1 run on scored during the last
batter.
D.
Pitching Rules
Pitching Machine. Umpire feeds balls into machine.
E.
Base Running Rules
Base runners must stay on base until contact is made with ball. If the base
runner leaves the base on a missed or no swing, the umpire can call the base
runner out. Runners may not advance on an overthrow from one INFIELDER to
another INFIELDE R. One base is awarded on an overthrow from the outfield to
the infield if the ball goes out of play. Runners can advance on throws from
outfield. The ball is dead when the ball breaks the plane of the infield or
touches an infielders glove. If the runner is no more
than half way down the baseline when the ball is controlled by an infielder,
catcher or pitcher in the infield, the runner must return to the previous base.
A play can be made on the base runner if they are advancing or trying to return
to base with no penalty for overthrowing the base. A runner can not be
considered out if the umpire told them to return to a base. No Stealing. No
Infield Fly Rule. Any runner is out when the runner fails to slide or attempt
to avoid contact with a fielder on a close play at any base to prevent injury
to any player. If, in the umpire’s opinion, a player initiates contact
maliciously, that player is to be ejected from the game. With two outs, a
courtesy runner should be put into the game for any catcher on base. The runner
must be a substituted from the bench by the player who made the last out in the
inning. When a fielder fakes a tag without having the ball on an advancing or
returning runner, it can be ruled unsportsmanlike conduct. The runner is
awarded a one base. Second offense: ejection from game.
F.
Safety
All players must wear flap helmets when batting, base
running and coaching. All catchers must wear helmets with throat protectors and
supporters with cups when catching. Only 1 player at a time allowed outside of
the dugout. An additional player may be outside the dugout only if they are
coaching first or third base. Only 1 player in batters box
with a bat at one time. Only the participating players, a maximum of two
coaches, and the manager are allowed on the playing field. Only manager or 1
coach is permitted outside the dugout when their team is in the field. They
should confine themselves within the vicinity of the dugout, about three feet
from the opening when ball is in play. Keep players away from Machine.
G.
Umpiring/Protests
An umpire’s judgment decision is not to be disputed. The
umpire shall give a one-minute warning to the manager who continues to dispute
the judgment decision. Should the manager not be prepared to play ball after
the warning, the umpire may call a forfeit by the manager in violation. Should
there be a protest made by a manager involving an interpretation of a rule,
such a protest must be announced to the umpire-in-chief before the next pitch
is made. A written report of the protest must be submitted to the league
commissioner with a copy to the commissioner of the umpires, within 24 hours to
be valid. All decisions regarding protests will be made by an impartial protest
committee appointed by the Athletic Director and commissioner of the respective
league. The Athletic Director will chair the protest committee.
H.
Misconduct
If a player deliberately throws
equipment during a game, there will be one warning. The second offense the
player will be automatically ejected. Managers will be held responsible for the
conduct of players on the playing field. The umpire should notify the league
commissioner of any disciplinary action taken. If a player, coach, or manager
is ejected from a game he is suspended for the next game also and will be
subject to further disciplinary action at the discretion of the board. All
discipline cases shall be reported by the manager to commissioner of that
respective league within 48 hours. Any player, who is suspended, is suspended
for the next game played and that game must be an official game. The player
must be at the game for which he is suspended, in uniform and in the dugout,
but may not take part in any capacity for the penalty to take affect. The
all-star game does not apply. Managers should take charge in situations of
abusive fans. Notify the umpire, stop the game until the fan has left or
discontinued their actions. In no way should a Manager be confrontational to a
fan, if needed the police can be called to subdue an aggressive fan.
I.
Post Game
It shall be the responsibility of the
winning team to inform the commissioner of the game score within 24 hours. In
case of a tie, it will be the home team’s responsibility. All score books must
be signed by the umpire. The commissioner will make a periodic report on the
standings and events to the Athletic Director which will be announced at
general membership m meetings.
V. LEAGUE RULES - Girls Majors (10-11-12)
A. Home Team Manager Responsibilities
Home team bears the responsibility for the playing conditions of the field.
They shall:
Provide the umpire with 2 new, unused balls to start
the game
Have all baselines marked.
Have the batter box marked, lines, and leveled.
Level and fill in any holes on the pitchers mound
before and after game. Draw 12’ circle.
Provide base bags on the field and insure that they
are secured and inserted properly.
General cleanup of field and dugouts after the game.
The home team is also responsible for the cancellation
of a game due to weather and/or field conditions, prior to the start of the
game. Home team Manager must reschedule game within 48 hours and play within 2
weeks. If no agreement is reached, the commissioner will decide the makeup
date. The home team must also secure and lock all equipment buildings and/or
boxes after the game. Home team manager will be responsible for all equipment
such as liners, bases, etc. They are to be returned to the clubhouse or
equipment box for that field after the game. Lock all boxes and blockhouses!
B. Pre Game
The home team shall have the practice field until 5:40 p.m. at which time the
visiting team will take the field until 5:55pm. If the visiting team arrives at
the field earlier than the home team, they may start practice. However, the
field is to be turned over to the home team as soon as they are prepared to
start practice. Prior to game both Managers will meet with Umpire to explain
field ground rule s. Each team cannot field more than three lower league
members per team (call-ups). If there are enough regular players, call-ups
cannot start, cannot play more than regular team members, cannot pitch and must
bat last in the lineup.
C. Batting /Fielding
Every child playing on a town team must have one (1)
turn at bat in each complete cycle of the batting order. The same batting order
must be maintained with all players regardless of whether the player is playing
the field or on the bench. In the event of a player leaving the game as a
result of injury or discipline, that player’s position in the order is skipped
without penalty to the team. If the same player returns to the game in a later
inning, she must enter the batting order in her original position.
10 players in the field. 4 outfielders all in the grass.
Outfielders can not cover second base.
Each player must play a minimum of three (3) innings
in the field. The only exception of this rule is an interrupted official game.
No player will sit out two consecutive innings on the
bench.
Any player (s) arriving for play after the start of
the game is inserted at the bottom of the batting order.
If a player inadvertently throws a bat on a pitched
ball, she will be given one warning by the umpire. Upon the next occurrence (in
the same game), she will considered out by the umpire and will be recorded as a
strike-out.
If a batter hits the ball in play and inadvertently
throws a bat, the umpire, if it is the second occurrence in the same game, will
call the play dead. The runners will return to their bases and the batter will
be considered out on strike-out.
Injured or disciplined players at the start of the
game, but present in uniform, are not subjected to the above rules, provided
this is called to the attention of the opposing manager and umpire before the
game starts and is agreed upon by same.
Bunting is permitted though limited to 2 per inning.
5 run rule per inning. There will be NO continuation
rule, allowing more than 5 runs to be scored in an inning. If, on a hit,
more than 5 runs can/will score, allow play to continue until stopped by team
in field. Once play is stopped, scorekeepers will reconcile their books
so that only 5 runs are recorded that inning (unless last inning is called,
then unlimited runs are allowed).
D. Pitching Rules
A pitcher may pitch a maximum of three innings per
game. Non-compliance of this rule results in a forfeit. Rubber will be 40 feet
from plate for the season. Manager cannot stop play to confer with the same
pitcher twice in one inning without replacing pitcher A younger player (10 or
11 year old) must pitch at least 1 inning per game (3 outs or 5 runs in an
inning). Non-compliance of this rule results in a forfeit. If a pitcher hits
three batters in one inning they must be replaced that inning. If they hit five
in one game they are removed from pitching that entire game.
E. Base Running Rules
Stealing is permitted on all bases including home. Limited to 5 per inning.
Base runners may not leave the base until ball crosses
the plate.
No advancing on overthrows from catcher on steals. All
overthrows (except from catcher on steals) are live balls; base runners can
advance at their own risk.
One base is awarded on an overthrow that leaves the
field of play. If runner is more than half way down the baseline at the time
the ball leaves the filed of play, she is awarded the base she was headed
toward and one more. If, less than half way, the runner is
awarded only the base she is headed toward (Umpires discretion).
Any runner is out when the runner fails to slide or
attempt to avoid contact with a fielder on a close play at any base to prevent
injury to any player. If, in the umpire’s opinion, a player initiates contact
maliciously, that player is to be ejected from the game.
With two outs, a courtesy runner should be put into
the game for any catcher or pitcher on base. The runner must be a substituted
from the bench by the player who made the last out in the inning.
When a fielder fakes a tag without having the ball on
an advancing or returning runner, it can be ruled unsportsmanlike conduct. The
runner is awarded a one base. Second offense: ejection from game.
F. Safety
All players must wear flap helmets w/faceguards when
batting, base running and coaching. All catchers must wear helmets with
throat protectors. If a player is warming up a pitcher during a game, the
catcher must wear a mask. A coach or player with glove and also wearing a
helmet must protect the two players warming up. Only 1 player at a time allowed
outside of the dugout. An additional player may be outside the dugout only if
they are coaching first or third base. Only 1 player in
batters box with a bat at one time. Only the participating players, a
maximum of two coaches, and the manager are allowed on the playing field. Only
manager or 1 coach is permitted outside the dugout when their team is in the
field. They should confine themselves within the vicinity of the dugout, about
three feet from the opening when ball is in play.
G. Umpiring/Protests
An umpire’s judgment decision is not to be disputed.
The umpire shall give a one-minute warning to the manager who continues to
dispute the judgment decision. Should the manager not be prepared to play ball
after the warning, the umpire may call a forfeit by the manager in violation.
Should there be a protest made by a manager involving an interpretation of a
rule, such a protest must be announced to the umpire-in-chief before the next
pitch is made. A written report of the protest must be submitted to the league
commissioner with a copy to the commissioner of the umpires, within 24 hours to
be valid. All decisions regarding protests will be made by an impartial protest
committee appointed by the athletic director and commissioner of the respective
league. The Athletic Director will chair the protest committee.
H. Misconduct
If a player deliberately throws equipment during a
game, there will be no warning; instead the player will be automatically
ejected. Managers will be held responsible for the conduct of players on the
playing field. The plate umpire should notify the league commissioner of any
disciplinary action taken. If a player coach or manager is ejected from a game
he is suspended for the next game also and will be subject to further
disciplinary action at the discretion of the board. All discipline cases shall
be reported by the manager to commissioner of that respective league within 48
hours. Any player, who is suspended, is suspended for the next game played and
that game must be an official game. The player must be at the game for which he
is suspended, in uniform and in the dugout, but may not take part in any
capacity for the penalty to take affect. The all-star game does not apply.
Managers should take charge in situations of abusive fans. Notify the umpire,
stop the game until the fan has left or discontinued their actions. In no way
should a Manager be confrontational to a fan, if needed the police can be
called to subdue an aggressive fan.
I. Post game
It shall be the responsibility of the winning team to
inform the commissioner of the game score within 24 hours. In case of a tie, it
will be the home team’s responsibility. All score books must be signed by the
umpire. The commissioner will make a periodic report on the standings and
events to the athletic Director which will be announced at general membership m
meetings.
VI. LEAGUE RULES - Girls Minors (7-8-9)
2005 Rule Changes
The SAO Board of Directors has agreed to adopt the
following changes for the 2005 Baseball/Softball season for the Boys AA and
Girls Minors programs only. The 2005 rule changes will supersede any
rules listed under this section where applicable. The purpose of these
rule changes are to (1) develop a “position rotation” of not having the same
players playing the same positions every game and (2) lessen the importance of
winning and losing during the regular season while insuring that all the
players get an equal opportunity to develop and round out their baseball and
softball skills.
Rule Change Summary:
No Regular Season standings will be kept
All-Star team match-ups will be determined by team
draft order
All players will be rotated into the infield and
outfield during the course of every game, during regular season and playoff
games
Expanded Rule Changes:
1) No
Regular Season standings will be kept, and teams regular season won-loss
records will not be recorded or used for any purposes related to regular season
standings or playoff seeding. All regular season games will be played in
the same manner as in past seasons in regards to keeping score, recording outs,
and determining a winning and losing team for each game. No Playoffs. Season
expanded for additional game play (2009).
2) Team
drafting order is selected at random prior to the season.
3) For
the purpose of selecting All-Star team match-ups, the original team draft order
will again be used to determine which teams play together. In an odd
numbered league, the team which had the last selection in the 1st round of the
oldest age group will be considered the lowest ranked team, and will have their
all-star players equally divided between the two all-star teams in the normal
manner.
All players will be rotated into both the infield and
outfield during the course of every regular season and playoff game. Each
player will:
play a
minimum of 4 innings per 6-inning game
will play
a minimum of 2 innings in the infield and no more than 4 innings in the infield
for a 6 inning game
play at least 1 inning in the infield by the fourth inning
no player will sit 2 consecutive innings on the bench
A. Home Team Manager Responsibilities
Home team bears the responsibility for the playing conditions of the field.
They shall:
2 new, unused balls to start the game
Mark all baselines.
Half way marks on all baselines.
Level and mark the batters box.
Provide base bags on the field and insure that they
are secured and inserted properly.
General cleanup of field and dugouts after the game.
The home team is to provide the umpire with. The home
team is also responsible for the cancellation of a game due to weather and/or
field conditions, prior to the start of the game. Home team Manager must
reschedule game within 48 hours and play within 2 weeks. If no agreement is
reached, the commissioner will decide the makeup date. The home team must also
secure and lock all equipment buildings and/or boxes after the game. Home team
manager will be responsible for all equipment such as liners, bases, etc. They
are to be returned to the clubhouse or equipment box for that field after the
game. Lock all boxes!
B. Pre Game
The home team shall have the practice field until 5:40 p.m. at which time the
visiting team will take the field until 5:55pm. If the visiting team arrives at
the field earlier than the home team, they may start practice. However, the field
is to be turned over to the home team as soon as they are prepared to start
practice. Prior to game both Managers will meet with Umpire to explain field
ground rules. Each team cannot field more than three lower league members per
team (call-ups). If there are enough regular players, call-ups cannot start,
cannot play more than regular team members, cannot pitch and must bat last in
the lineup.
C. Batting /Fielding
Every child playing on a town team must have one (1)
turn at bat in each complete cycle of the batting order.
The same batting order must be maintained with all
players regardless of whether the player is playing the field or on the bench.
In the event of a player leaving the game as a result of injury or discipline,
that player’s position in the order is skipped without penalty to the team. If
the same player returns to the game in a later inning, she must enter the
batting order in her original position.
Batter receives up to 6 pitches from coach, until they
strike out or put the ball in play. If the sixth pitch is fouled off, batter
remains unless the ball is caught.
No bunting.
Each player must play a minimum of three (3) innings
in the field. The only exception of this rule is an interrupted official game.
No player will sit out two consecutive innings on the
bench.
10 players are in the field. 4 in
outfield; Left, Left center, Right and Right center. No short fielder to
cover second base.
The pitcher is positioned slightly behind the coach on
either side.
Any player(s) arriving for play after the start of the
game is inserted at the bottom of the batting order.
If a player inadvertently throws a bat on a pitched
ball, he will be given one warning by the umpire. Upon the next occurrence (in
the same game), he will considered out by the umpire and will be recorded as a
strike-out. If a batter hits the ball in play and inadvertently throws a bat,
the umpire, if it is the second occurrence in the same game will call the play
dead. The runners will return to their bases and the batter will be considered
out on strike-out.
Injured or disciplined players at the start of the
game, but present in uniform, are not subjected to the above rules, provided
this is called to the attention of the opposing manager and umpire before the
game starts and is agreed upon by same.
4-run rule per inning, until last inning, determined
by umpire and mgrs, then it is unlimited runs until 3
outs are made.
The half way base running rule applies if an infielder
has control of the ball in the infield.
D. Pitching Rules
Pitching when done by coach from pitching rubber
without arc (arc defined as no more than 1 ft above batters head). Batters
receive 6 pitches; the batter is either out or puts the ball in play.
Players may pitch in innings predetermined by the
managers; no one pitcher may pitch more than 2 innings per game.
Umpires will call balls and strikes during player
pitched innings.
If the current pitcher walks 4 total batters, the
coach will resume pitching until the end of the inning.
E. Base Running Rules
Base runners must stay on base until contact is made
with ball. If the base runner leaves the base on a missed or no swing, the
umpire can call the base runner out.
Runners may not advance on an overthrow from one
INFIELDER/OUTFIELDER to another INFIELDER. Runners can advance on throws from
the outfield until the ball is controlled in the infield, if the runner is no
more than half way down the baseline when the ball is controlled by an
infielder, catcher or pitcher; if runner is not past the half way mark, the
runner must return to the previous base.
A play can be made on the base runner if they are
advancing or trying to return to base with no penalty for overthrowing the
base.
A runner can not be considered out if the umpire told
them to return to a base.
No Stealing.
No Infield Fly Rule.
Any runner is out when the runner fails to slide or
attempt to avoid contact with a fielder on a close play at any base to prevent
injury to any player.
If, in the umpire’s opinion, a player initiates
contact maliciously, that player is to be ejected from the game.
With two outs, a courtesy runner should be put into
the game for any catcher on base. The runner must be substituted from the bench
by the player who made the last out in the inning.
When a fielder fakes a tag without having the ball on
an advancing or returning runner, it can be ruled unsportsmanlike conduct. The
runner is awarded a one base. Second offense: ejection from game.
If a base runner is hit by a batted ball, they will
only be considered out if the fielders have not had a chance to make a play on
the ball before the runner was hit. IE, If the infield
is playing back behind the runner and the runner is hit by the batted ball,
then runner is out. If the fielders are playing up and the ball passes
the fielders and hits the runner, then the runner is not out and play
continues. Again, this will be a judgment call by the umpire, and will
not be disputed.
F. Safety
All players must wear flap helmets w/facemasks when
batting, base running and coaching.
All catchers must wear helmets with throat protectors.
Only 1 player at a time allowed outside of the dugout.
An additional player may be outside the dugout only if they are coaching first
or third base. Only 1 player in batters box with a bat at one
time. Only the participating players, a maximum of two coaches, and the
manager are allowed on the playing field. Only manager or 1 coach is permitted
outside the dugout when their team is in the field. They should confine
themselves within the vicinity of the dugout, about three feet from the opening
when ball is in play.
G. Umpiring/Protests
An umpire’s judgment decision is not to be disputed. The umpire shall give a
one-minute warning to the manager who continues to dispute the judgment
decision. Should the manager not be prepared to play ball after the warning,
the umpire may call a forfeit by the manager in violation. Should there be a
protest made by a manager involving an interpretation of a rule, such a protest
must be announced to the umpire-in-chief before the next pitch is made. A
written report of the protest must be submitted to the league commissioner with
a copy to the commissioner of the umpires, within 24 hours to be valid. All
decisions regarding protests will be made by an impartial protest committee
appointed by the Athletic Director and commissioner of the respective league.
The Athletic Director will chair the protest committee.
H. Misconduct
If a player deliberately throws equipment during a
game, there will be one warning. The second offense the player will be
automatically ejected. Managers will be held responsible for the conduct of
players on the playing field. The umpire should notify the league commissioner of
any disciplinary action taken. If a player coach or manager is ejected from a
game he is suspended for the next game also and will be subject to further
disciplinary action at the discretion of the board. All discipline cases shall
be reported by the manager to commissioner of that respective league within 48
hours. Any player, who is suspended, is suspended for the next game played and
that game must be an official game. The player must be at the game for which he
is suspended, in uniform and in the dugout, but may not take part in any
capacity for the penalty to take affect. The all-star game does not apply.
Managers should take charge in situations of abusive fans. Notify the umpire,
stop the game until the fan has left or discontinued their actions. In no way
should a Manager be confrontational to a fan, if needed the police can be
called to subdue an aggressive fan.
Revised April, 2009